Ethan Mollick
@emollick
Another weird AI game project: I gave Claude Fable 5.2 a vague paragraph asking for a fantasy transport sim with heart. Then I left it to a bunch of agents arguing about art, lore and jokes. Now here is Dread & District, where good logistics defeats evil. https://t.co/1pdsN8Lnov https://t.co/jKOhDWVU2X