Ethan Mollick

@emollick

Full prompt: "create the ultimate brutalist city builder. you should have lots of controls over buildings in ways that are delightful and inuitive to people who just want to play, but are sophisticated and deep for people who know something about architecture. you should be able to play a lot with design and approach. there should be simulation modes and different ways to view or experience the city. make it stunning."
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  1. Industry

    Timnit Gebru: Lol I shouldn't have named the actual places staffed by some of these…
  2. Industry

    Timnit Gebru: "I am aware, that if you are not lurking on the internet as much as I…
  3. Industry

    Tomasz Tunguz: Long way to go, but we are thankfully making progress.